For the last year or so I’ve been hard at work with the
guys at Modiphius Entertainment on a very special project, and it’s been
hellish trying to keep it a secret! Well, I no longer have to, as today we’ve
finally announced my latest tabletop miniatures game – The Elder Scrolls: Call
to Arms.
You can read the official press release here.
My relationship with the Elder Scrolls goes back a long
way. I’ve played every version of the game since Daggerfall, and I count Skyrim
in my top three games of all time (right up there with System Shock 2 and
Paradroid, if you’re interested). I did a bit of work on Fallout: Wasteland Warfare with Modiphius, focusing more on planning and rules feedback rather
than design, and when they told me they had the TES licence I basically
harassed poor Chris Birch (owner of Modiphius) until he gave me the lead
designer gig.
What you have here is a classic skirmish game, marrying
all the elements of customisable group-building and dynamic actions that
(hopefully) you’ve come to expect from my games, with the strong sense of
narrative and progression that Modiphius pride themselves on. There’s even a
solo and co-op mode!
Lots more details and reveals to come in the next few
weeks. But for now, feats your eyes on the Dragonborn, and prepare to write
your fate in the Elder Scrolls!
No comments:
Post a Comment
Note: only a member of this blog may post a comment.